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Instructor record

Online

Thalia Tran

COURSE INSTRUCTOR Thalia Tran

Online course, batch #04

Role
Sr. Game UI/UX Designer
Studio
Gameloft · Eighth Era · Seedworld · Gamegabyte
Active
2018 → now
Based
HCMC · Vietnam
  • 07 Roles held
  • 04 Speaking sessions
  • 04 Recognitions

Experience

Experience & Expertise

#Work experience

  1. Sr. Game UI/UX Designer

    • Eighth Era Studios
    • 1/2025 - Now
    • The United States
    • Create wireframes, prototypes, and high-fidelity mockups to visualize design concepts and iterate based on feedback.
    • Develop and maintain design systems that ensure consistency across all game interfaces and visual elements.
    • Collaborate with multidisciplinary teams including developers, artists, and product managers to ensure cohesive game design.
    • Figma
    • UI Design
    • Game UI/UX
    • Prototyping
  2. Founder, Creative Director

    • Gamegabyte Studio
    • July 2025 - Now
    • Vietnam
    • Building Gamegabyte from the ground up - a studio dedicated to crafting fun, accessible, and beautiful browser game experiences.
    • Direct all aspects of creative vision, brand identity, and production pipeline.
    • Oversee end-to-end production - from concept, design, and development to marketing launch.
    • Creative Direction
    • Game Design
    • Branding
    • Studio Management
  3. Sr. Game UI/UX Designer

    • Seedworld Studio
    • April 2024 - Now
    • Singapore
    • Fully responsible for Game Interface and Interactive Experience design for Seedworld, an AAA title integrating Web2 and Web3 technologies.
    • Established a scalable in-game UI design system supporting gameplay features, HUD elements, menus, overlays, and future expansion.
    • Collaborated closely with the Art Director, Game Designers, and Game Engineers to make strategic decisions improving usability, clarity, and player immersion.
    • AAA
    • Web2/3
    • Figma
    • Unreal Engine
    • Miro
    • Slack
    • Confluence
    • Jira
  4. Lead UI/UX Creative Design

    • Gameloft
    • March 2024 - July 2024
    • Vietnam
    • Owned UI/UX design for game-supporting platforms and internal tools, collaborating closely with engineers and product teams.
    • Communicated with clients/stakeholders to ensure the designs meet expectations and align with project goals.
    • Collaborated with cross-functional teams to deliver game-supporting interfaces aligned with production and performance constraints.
    • Figma
    • Adobe
    • Jira
    • Confluence
    • Miro
  5. Sr. UI/UX Creative Designer

    • Gameloft
    • November 2021 - March 2024
    • Vietnam
    • Crafting user-focused interfaces for Gameloft's gaming website, Gameloft Branding and other internal tools.
    • Handled the entire UX flow from wireframing to high fidelity mockups leading to a more streamlined process for the design team.
    • Working closely with cross-functional teams to ensure our designs are visually engaging and intuitive.
    • Figma
    • Adobe
    • Jira
    • Confluence
    • Miro
  6. Product Manager

    • Tungtung JSC
    • January 2021 - December 2021
    • Vietnam
    • Monitored product progress and ensured smooth delivery within the Agile framework.
    • Acted as Scrum Master, facilitating sprint planning, stand-ups, and retrospectives to drive team efficiency.
    • Met with clients and delivered project pitches, ensuring alignment with business goals and user needs.
    • Agile
    • Scrum
    • Stakeholder
    • Jira
    • Confluence
  7. Product Designer

    • Simplamo
    • January 2018 - November 2021
    • Vietnam
    • Took full responsibility for designing the user interface and user experience of mobile and web applications, with a focus on Software-as-a-Service (SaaS) products.
    • Fully responsible for company branding, including mascot creation, UI assets, graphic design, and illustrations.
    • Guided and mentored team members, fostering collaboration and skill development.
    • SaaS
    • Branding
    • Illustration
    • Mentorship
Being an MC at Gameloft Christmas event 2022: SOUNDS OF JOY
Being an MC at Gameloft Christmas event 2022: SOUNDS OF JOY

Credentials

2018 → 2025

Notable Achievements

04 records

  1. Top 5 featured UI Artists by UIPEEPS COMMUNITY 2025
  2. MVP Award at Gameloft Hall of Fame 2023
  3. Top 10 featured animators of the week by Lottieflies 2020
  4. Hit video animation maker: MỘT ĐÊM SAY (X) - THỊNH SUY reached ~50M views 2018
Reward Gameloft Hall of Fame 2023
Reward Gameloft Hall of Fame 2023

Teaching Qualification

03 records

  1. Graduated with a Bachelor of Arts in TESOL, verified by AUN-QA (ASEAN University Network - Quality Assurance) - Ho Chi Minh City University of Technology and Education.
  2. Teaching practicum in Malaysia - Universiti Teknologi Malaysia
  3. IELTS 7.0
Teaching Qualification
Teaching Qualification

Speaking

Speaker

2025 → 2026

  1. 11.09.26

    Howard UI Design Tournament

    Hosted by Howard Le

    A live tournament where participants design in real time from a randomly selected topic. Alongside game design skills, contestants must manage their time effectively throughout the two-day competition.

    • Live Tournament
    • Game UI Design
    • Time Management
    • 2-day Event
    Howard UI Design Tournament
  2. 28.02.26

    Howard Le Talkshow: From Product Designer to game UI Design

    Online Event hosted by Howard Le

    A deep-dive talkshow on the real journey of becoming a Game UI Designer, from personal experiences and industry insights to collaboration mindset, Game UI thinking, and the truth about salary & hiring expectations.

    • Online Event
    • Talkshow
    • Game UI/UX
    • Career
    Howard Le Talkshow: From Product Designer to game UI Design
  3. 28.12.25

    Real to Realm Workshop

    University of Science, Vietnam National University Ho Chi Minh City

    A hands-on workshop introducing game UI/UX fundamentals and guiding students from traditional design thinking to immersive, interactive game experiences.

    • Workshop
    • Game UI/UX
    • Education
    • Hands-on
    Real to Realm Workshop
  4. 28.06.25

    Creativity with Figma Slides, Draw, Site & Buzz

    Friend of Figma HCM

    A practical talk on applying Figma Draw to Game UI design, showcasing real-world workflows for building immersive player interfaces.

    • Virtual Event
    • Figma
    • Game UI/UX
    • Workflow
    Creativity with Figma Slides, Draw, Site & Buzz

Community

Building Vietnam's Game UI/UX Community

#Vietnam Game UI/UX Community

A non-profit organization dedicated to empowering the next generation of game designers through resource sharing and mentorship.

  • Established Oct 2, 2025
  • Founder & Admin: Thalia Tran
  • 500+ active members in 2 months
Join The Vietnam Game UI/UX Community →
Building Vietnam's Game UI/UX Community
Online

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